More Pulse Audio Tinkering

More Pulse Audio Tinkering
Had to disable Monitor Source Input
(Was working in Arch, but with some latency/buffer issues, makes LM pulse server crash/restart?)
This commit is contained in:
lwvmobile
2022-02-08 13:04:29 -05:00
committed by GitHub
parent d125d12132
commit 4f012390c0
4 changed files with 16 additions and 7 deletions

View File

@@ -150,6 +150,7 @@ typedef struct
int pulse_raw_rate_out;
int pulse_digi_rate_in;
int pulse_digi_rate_out;
int pulse_flush;
pa_simple *pulse_raw_dev_in;
pa_simple *pulse_raw_dev_out;
pa_simple *pulse_digi_dev_in;
@@ -308,7 +309,6 @@ void processDMRdata (dsd_opts * opts, dsd_state * state);
void processDMRvoice (dsd_opts * opts, dsd_state * state);
void processAudio (dsd_opts * opts, dsd_state * state);
void playRawAudio (dsd_opts * opts, dsd_state * state); //added this one HERE HERE
void processRawAudio (dsd_opts * opts, dsd_state * state); //added this one HERE HERE
void openPulseInput (dsd_opts * opts); //not sure if we need to just pass opts, or opts and state yet
void openPulseOutput (dsd_opts * opts); //not sure if we need to just pass opts, or opts and state yet
void writeSynthesizedVoice (dsd_opts * opts, dsd_state * state);