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Source Audio Monitoring (WIP)
Add Source Audio Monitoring - But its a Work in Progress Seriously, though, depending on which setting you have on, it sounds terrible. Also, make ncurses no longer a requirement for the time being. Still want to work that into this version eventually.
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@@ -22,7 +22,7 @@
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#include <stdlib.h>
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#include <signal.h>
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#include <string.h>
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#define __USE_XOPEN
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#define __USE_XOPEN //compiler warning on this, needed for strptime, seems benign
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#include <time.h>
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#include <sys/time.h>
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#include <sys/types.h>
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@@ -43,8 +43,8 @@
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#include "p25p1_heuristics.h"
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#define SAMPLE_RATE_IN 48000
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#define SAMPLE_RATE_OUT 8000
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#define SAMPLE_RATE_IN 48000 //48000
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#define SAMPLE_RATE_OUT 8000 //8000,
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#ifdef USE_PORTAUDIO
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#include "portaudio.h"
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@@ -142,6 +142,7 @@ typedef struct
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int rtl_squelch_level;
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int rtl_volume_multiplier;
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int rtl_udp_port;
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int monitor_input_audio;
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} dsd_opts;
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typedef struct
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@@ -223,6 +224,10 @@ typedef struct
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// Heuristics state data for -P5 signals
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P25Heuristics inv_p25_heuristics;
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//input sample buffer for monitoring Input
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short input_sample_buffer; //HERE HERE
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//float *input_sample_buffer; //HERE HERE
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#ifdef TRACE_DSD
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char debug_prefix;
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char debug_prefix_2;
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@@ -291,6 +296,7 @@ void processDMRdata (dsd_opts * opts, dsd_state * state);
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void processDMRvoice (dsd_opts * opts, dsd_state * state);
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void processAudio (dsd_opts * opts, dsd_state * state);
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void playRawAudio (dsd_opts * opts, dsd_state * state); //added this one HERE HERE
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void processRawAudio (dsd_opts * opts, dsd_state * state); //added this one HERE HERE
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void writeSynthesizedVoice (dsd_opts * opts, dsd_state * state);
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void playSynthesizedVoice (dsd_opts * opts, dsd_state * state);
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void openAudioOutDevice (dsd_opts * opts, int speed);
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