Files
dsd-fme/dsd_upsample.c
Jared Szechy 59f8d3890e version 1.3
2011-08-21 03:31:35 -04:00

172 lines
4.8 KiB
C

/*
* Copyright (C) 2010 DSD Author
* GPG Key ID: 0x3F1D7FD0 (74EF 430D F7F2 0A48 FCE6 F630 FAA2 635D 3F1D 7FD0)
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH
* REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
* AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT,
* INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
* LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
* OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#include "dsd.h"
void
upsample (dsd_state * state, float invalue)
{
int i, j, sum;
float *outbuf1, a, b, c, d;
float phasestart, phaseend, resamplestart, resampleend, phasestep, resampleamp2;
float resamplemin, resamplemax;
if (state->audio_out_idx2 > 23)
{
outbuf1 = state->audio_out_float_buf_p;
outbuf1--;
c = *outbuf1;
outbuf1 -= 6;
b = *outbuf1;
outbuf1 -= 6;
a = *outbuf1;
d = (invalue);
resamplemin = 32767;
resamplemax = -32768;
if (a < resamplemin)
{
resamplemin = a;
}
if (a > resamplemax)
{
resamplemax = a;
}
if (b < resamplemin)
{
resamplemin = b;
}
if (b > resamplemax)
{
resamplemax = b;
}
if (c < resamplemin)
{
resamplemin = c;
}
if (c > resamplemax)
{
resamplemax = c;
}
if (d < resamplemin)
{
resamplemin = d;
}
if (d > resamplemax)
{
resamplemax = d;
}
resampleamp2 = ((float) resamplemax - (float) resamplemin) / (float) 2;
#ifdef UPSAMPLE_DEBUG
printf ("a:%f b:%f c:%f d:%f resamplemin:%f resamplemax:%f resampleamp2:%f\n", a, b, c, d, resamplemin, resamplemax, resampleamp2);
#endif
if (resampleamp2 == 0)
{
resamplestart = (float) 0;
resampleend = (float) 0;
}
else
{
resamplestart = (((float) b - (float) resamplemin) / resampleamp2) - (float) 1.0;
resampleend = (((float) c - (float) resamplemin) / resampleamp2) - (float) 1.0;
}
if (resamplestart < -1)
{
resamplestart = (float) -1;
}
else if (resamplestart > (float) 1)
{
resamplestart = (float) 1;
}
if (resampleend < -1)
{
resampleend = (float) -1;
}
else if (resampleend > (float) 1)
{
resampleend = (float) 1;
}
phasestart = asinf (resamplestart);
phaseend = asinf (resampleend);
phasestep = (phaseend - phasestart) / 6;
#ifdef UPSAMPLE_DEBUG
printf ("resamplestart:%f, resampleend:%f, phasestart:%f, phaseend:%f, phasestep:%f\n", resamplestart, resampleend, phasestart, phaseend, phasestep);
#endif
// rewrite samples between b and c
outbuf1 = state->audio_out_float_buf_p;
outbuf1 -= 6;
for (i = 1; i < 6; i++)
{
*outbuf1 = (resamplemin + resampleamp2 + (resampleamp2 * sin (phasestart + (phasestep * (float) i))));
#ifdef UPSAMPLE_DEBUG
printf ("audio_out_idx2:%i outbuf:%f\n", state->audio_out_idx2, *outbuf1);
#endif
outbuf1++;
}
#ifdef UPSAMPLE_DEBUG
printf ("(c):%f\n", *outbuf1);
#endif
// write d
outbuf1 += 6;
*outbuf1 = d;
#ifdef UPSAMPLE_DEBUG
printf ("audio_out_idx2:%i outbuf(d):%f\n", state->audio_out_idx2, *outbuf1);
#endif
outbuf1++;
// smooth
outbuf1 -= 36;
for (j = 0; j < 12; j++)
{
for (i = 0; i < 12; i++)
{
sum = 0;
outbuf1--;
sum += *outbuf1;
outbuf1++;
sum += *outbuf1;
outbuf1++;
sum += *outbuf1;
outbuf1--;
*outbuf1 = (sum / (float) 3);
outbuf1++;
}
outbuf1 -= 11;
}
}
else
{
outbuf1 = state->audio_out_float_buf_p;
outbuf1--;
c = *outbuf1;
*outbuf1 = ((invalue * (float) 0.166) + (c * (float) 0.834));
outbuf1++;
*outbuf1 = ((invalue * (float) 0.332) + (c * (float) 0.668));
outbuf1++;
*outbuf1 = ((invalue * (float) 0.5) + (c * (float) 0.5));
outbuf1++;
*outbuf1 = ((invalue * (float) 0.668) + (c * (float) 0.332));
outbuf1++;
*outbuf1 = ((invalue * (float) 0.834) + (c * (float) 0.166));
outbuf1++;
*outbuf1 = invalue;
}
}