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https://github.com/DSheirer/sdrtrunk.git
synced 2026-11-12 16:47:31 -05:00
Co-authored-by: denny <dennis.sheirer@gmail.com>
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@@ -46,6 +46,12 @@ public class AudioChannel implements Listener<IdentifierUpdateNotification>
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* sample rate.
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*/
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public static final int SAMPLES_PER_INTERVAL = 160;
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/**
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* Quantity of consecutive intervals without new audio (1 second) before an incomplete audio segment is treated as
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* stalled and abandoned. An audio segment is delivered once to a single channel, so abandoning a segment that is
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* still live loses the rest of the call. This has to tolerate decoder gaps, such as a missed P25 LDU (180 ms).
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*/
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static final int MAX_STALLED_INTERVALS = 50;
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private static final Logger LOGGER = LoggerFactory.getLogger(AudioChannel.class);
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private final AudioBuffer mAudioBuffer = new AudioBuffer();
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private final Broadcaster<AudioEvent> mAudioEventBroadcaster = new Broadcaster<>();
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@@ -225,7 +231,7 @@ public class AudioChannel implements Listener<IdentifierUpdateNotification>
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}
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//Dispose completed/fully-played audio segments and segments that have stalled/failed to progress
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if(mCurrentAudioSegment != null && ((mNoAudioFromSegmentIntervalCount >= 6) ||
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if(mCurrentAudioSegment != null && ((mNoAudioFromSegmentIntervalCount >= MAX_STALLED_INTERVALS) ||
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(mCurrentAudioSegment.isComplete() && (mCurrentBufferIndex >= mCurrentAudioSegment.getAudioBufferCount()))))
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{
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disposeCurrentAudioSegment();
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@@ -401,6 +407,24 @@ public class AudioChannel implements Listener<IdentifierUpdateNotification>
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return mAudioSegmentQueue.isEmpty();
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}
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/**
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* Next audio segment queued for playback, without removing it from the queue.
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* @return queued audio segment or null if the queue is empty.
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*/
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AudioSegment peekQueuedAudioSegment()
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{
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return mAudioSegmentQueue.peek();
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}
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/**
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* Removes the next audio segment from the queue, transferring it (and its consumer count) to the caller.
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* @return queued audio segment or null if the queue is empty.
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*/
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AudioSegment pollQueuedAudioSegment()
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{
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return mAudioSegmentQueue.poll();
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}
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/**
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* Schedules the audio segment for playback. The audio segment user count should already be incremented by the
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* calling entity.
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@@ -475,6 +499,7 @@ public class AudioChannel implements Listener<IdentifierUpdateNotification>
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}
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mCurrentBufferIndex = -1;
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mNoAudioFromSegmentIntervalCount = 0;
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}
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/**
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