#2333 Fixes call audio prioritization (#2555)

Co-authored-by: denny <dennis.sheirer@gmail.com>
This commit is contained in:
Denny Sheirer
2026-11-01 07:22:39 -05:00
committed by GitHub
parent 59e64a73ff
commit 19d18b96b3
6 changed files with 310 additions and 7 deletions

View File

@@ -46,6 +46,12 @@ public class AudioChannel implements Listener<IdentifierUpdateNotification>
* sample rate.
*/
public static final int SAMPLES_PER_INTERVAL = 160;
/**
* Quantity of consecutive intervals without new audio (1 second) before an incomplete audio segment is treated as
* stalled and abandoned. An audio segment is delivered once to a single channel, so abandoning a segment that is
* still live loses the rest of the call. This has to tolerate decoder gaps, such as a missed P25 LDU (180 ms).
*/
static final int MAX_STALLED_INTERVALS = 50;
private static final Logger LOGGER = LoggerFactory.getLogger(AudioChannel.class);
private final AudioBuffer mAudioBuffer = new AudioBuffer();
private final Broadcaster<AudioEvent> mAudioEventBroadcaster = new Broadcaster<>();
@@ -225,7 +231,7 @@ public class AudioChannel implements Listener<IdentifierUpdateNotification>
}
//Dispose completed/fully-played audio segments and segments that have stalled/failed to progress
if(mCurrentAudioSegment != null && ((mNoAudioFromSegmentIntervalCount >= 6) ||
if(mCurrentAudioSegment != null && ((mNoAudioFromSegmentIntervalCount >= MAX_STALLED_INTERVALS) ||
(mCurrentAudioSegment.isComplete() && (mCurrentBufferIndex >= mCurrentAudioSegment.getAudioBufferCount()))))
{
disposeCurrentAudioSegment();
@@ -401,6 +407,24 @@ public class AudioChannel implements Listener<IdentifierUpdateNotification>
return mAudioSegmentQueue.isEmpty();
}
/**
* Next audio segment queued for playback, without removing it from the queue.
* @return queued audio segment or null if the queue is empty.
*/
AudioSegment peekQueuedAudioSegment()
{
return mAudioSegmentQueue.peek();
}
/**
* Removes the next audio segment from the queue, transferring it (and its consumer count) to the caller.
* @return queued audio segment or null if the queue is empty.
*/
AudioSegment pollQueuedAudioSegment()
{
return mAudioSegmentQueue.poll();
}
/**
* Schedules the audio segment for playback. The audio segment user count should already be incremented by the
* calling entity.
@@ -475,6 +499,7 @@ public class AudioChannel implements Listener<IdentifierUpdateNotification>
}
mCurrentBufferIndex = -1;
mNoAudioFromSegmentIntervalCount = 0;
}
/**