#35 Updates AM & NBFM decoders to use Adaptive Squelch, a power squelch that includes an adaptive noise floor monitor. Implements vectorized magnitude operations for AM & FM decoders. Adds talkgroup assignment and squelch controls to AM channel configuration editor. Implements new AM gain control that attempts to normalize audio gain quickly at beginning of call/transmission and maintains that gain across lifecycle of the call and resets the gain for the next call. (#1540)

Notes on usage:
- When using either AM or FM squelch control use either the Heterodyne channelizer or if using the Polyphase channelizer, avoid using trunk tracking decoders like DMR or P25 or set the squelch threshold high enough to avoid changes in noise floor from polyphase channelizer where it can vary between using the one channel or the two-channel combined channel sources.

Co-authored-by: Dennis Sheirer <dsheirer@github.com>
This commit is contained in:
Denny Sheirer
2023-05-07 07:27:44 -04:00
committed by GitHub
parent 5654254cbb
commit 4f8b8e978b
74 changed files with 4630 additions and 2012 deletions

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/*
* *****************************************************************************
* Copyright (C) 2014-2023 Dennis Sheirer
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
* ****************************************************************************
*/
package io.github.dsheirer.dsp.squelch;
import io.github.dsheirer.dsp.filter.iir.SinglePoleIirFilter;
import io.github.dsheirer.sample.Listener;
import io.github.dsheirer.source.SourceEvent;
import java.time.Duration;
import org.apache.commons.math3.util.FastMath;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
/**
* Adaptive squelch control that optionally tracks the noise floor and auto-adjusts squelch threshold.
*
* Initially modeled on: https://github.com/gnuradio/gnuradio/blob/master/gr-analog/lib/simple_squelch_cc_impl.cc
*/
public class AdaptiveSquelch implements Listener<SourceEvent>
{
private static final Logger mLog = LoggerFactory.getLogger(AdaptiveSquelch.class);
private static final long AUTO_ADJUST_PERIOD_MS = Duration.ofSeconds(5).toMillis();
private SinglePoleIirFilter mFilter;
private float mPower = 0.0f;
private boolean mSquelch;
private float mSquelchThreshold;
private Float mNoiseFloor;
private float mSquelchBuffer;
private boolean mSquelchChanged = false;
private int mPowerLevelBroadcastCount = 0;
private int mPowerLevelBroadcastThreshold;
private boolean mAutoTrackNoiseFloor;
private long mLastAutoAdjustTimestamp;
private Listener<SourceEvent> mSourceEventListener;
/**
* Constructs an instance
*
* Testing against a 12.5 kHz analog FM modulated signal, the following parameters provided a
* good responsiveness. A threshold of -80.0 dB seemed to trigger significant flapping during un-squelching.
* - alpha: 0.0001
* - threshold: 78.0 dB
*
* @param alpha decay value of the single pole IIR filter in range: 0.0 - 1.0. The smaller the alpha value,
* the slower the squelch response.
* @param squelchThreshold in decibels. Signal power must exceed this threshold value for unsquelch.
* @param autoTrack the noise floor when squelched and periodically readjust the squelch threshold.
*/
public AdaptiveSquelch(float alpha, float squelchThreshold, boolean autoTrack)
{
mFilter = new SinglePoleIirFilter(alpha);
setSquelchThreshold(squelchThreshold);
mAutoTrackNoiseFloor = autoTrack;
mLastAutoAdjustTimestamp = System.currentTimeMillis();
mPowerLevelBroadcastThreshold = 25000; //Based on a default sample rate of 50 kHz, so 2x/second
}
/**
* Sets the sample rate to effect the frequency of power level notifications where the notifications are
* sent twice a second.
* @param sampleRate in hertz
*/
public void setSampleRate(int sampleRate)
{
mPowerLevelBroadcastThreshold = sampleRate / 2;
}
/**
* Squelch threshold value
* @return value in decibels
*/
public float getSquelchThreshold()
{
return toDb(mSquelchThreshold);
}
/**
* Formats the value as decibels
* @param value to format
* @return formatted value.
*/
private float toDb(float value)
{
return 10.0f * (float)FastMath.log10(value);
}
/**
* Converts from a decibel value
* @param valueDb in decibels
* @return not decibels
*/
private float fromDb(float valueDb)
{
return (float)FastMath.pow(10.0, valueDb / 10.0);
}
/**
* Enables or disables the squelch auto-tracking feature where the squelch threshold is auto-adjusted based on the
* observed channel power when the signal is not present (ie squelch state).
* @param autoTrack true to turn on auto-track
*/
public void setSquelchAutoTrack(boolean autoTrack)
{
mAutoTrackNoiseFloor = autoTrack;
broadcast(SourceEvent.squelchAutoTrack(getSquelchAutoTrack()));
}
/**
* Current squelch auto-track setting.
* @return true if auto-track is enabled.
*/
public boolean getSquelchAutoTrack()
{
return mAutoTrackNoiseFloor;
}
/**
* Sets the squelch threshold
* @param squelchThreshold in decibels
*/
public void setSquelchThreshold(float squelchThreshold)
{
float squelchThresholdDb = fromDb(squelchThreshold);
setSquelchThreshold(squelchThresholdDb, true);
}
/**
* Sets the squelch threshold. This method is synchronized to coordinate changes requested by the user/UI thread
* and auto-track changes made by the stream processing thread.
*
* @param squelchThreshold value
* @param resetNoiseFloor to reset the noise floor and squelch threshold
*/
private synchronized void setSquelchThreshold(float squelchThreshold, boolean resetNoiseFloor)
{
mSquelchThreshold = squelchThreshold;
if(resetNoiseFloor)
{
//Set noise floor to null so that both the noise floor and the squelch buffer get updated after first power reading
mNoiseFloor = null;
}
broadcast(SourceEvent.squelchThreshold(null, getSquelchThreshold()));
}
/**
* Sets the squelch state
* @param squelch true to squelch and false to unsquelch
*/
private void setSquelch(boolean squelch)
{
mSquelch = squelch;
mSquelchChanged = true;
}
/**
* Processes a complex IQ sample and changes squelch state when the signal power is above or below the
* threshold value.
* @param inphase complex sample component
* @param quadrature complex sample component
*/
public void process(float inphase, float quadrature)
{
process(inphase * inphase + quadrature * quadrature);
}
/**
* Processes a complex IQ sample and changes squelch state when the signal power is above or below the
* threshold value.
* @param magnitude of a complex sample (inphase * inphase + quadrature * quadrature)
*/
public void process(float magnitude)
{
mPower = mFilter.filter(magnitude);
if(mSquelch && mPower >= mSquelchThreshold)
{
setSquelch(false);
}
else if(!mSquelch && mPower < mSquelchThreshold)
{
setSquelch(true);
}
mPowerLevelBroadcastCount++;
if(mPowerLevelBroadcastCount % mPowerLevelBroadcastThreshold == 0)
{
mPowerLevelBroadcastCount = 0;
broadcast(SourceEvent.channelPowerLevel(null, 10.0 * Math.log10(mPower)));
if(mSquelch)
{
adjustSquelchThreshold();
}
}
}
/**
* With the user specified squelch threshold, establishes a squelch buffer (delta) from the actual noise floor and
* then automatically updates the squelch threshold to be the current noise floor plus this threshold value.
*
* Note: this method should only be invoked from a squelch (true) state.
*/
private void adjustSquelchThreshold()
{
if(mAutoTrackNoiseFloor)
{
if(mNoiseFloor == null)
{
//We set the squelch buffer just once, after the squelch threshold is set and noise floor is set to null
mSquelchBuffer = mSquelchThreshold - mPower;
}
mNoiseFloor = mPower;
if((System.currentTimeMillis() - mLastAutoAdjustTimestamp) > AUTO_ADJUST_PERIOD_MS)
{
setSquelchThreshold(mNoiseFloor + mSquelchBuffer, false);
mLastAutoAdjustTimestamp = System.currentTimeMillis();
}
}
}
/**
* Indicates if the current state is muted
*/
public boolean isMuted()
{
return mSquelch;
}
/**
* Indicates if the current state is unmuted
*/
public boolean isUnmuted()
{
return !mSquelch;
}
/**
* Current power level
* @return current power level in dB
*/
public float getPower()
{
return (float)(10.0 * Math.log10(mPower));
}
/**
* Indicates if the squelch state has changed (muted > unmuted, or vice-versa)
*/
public boolean isSquelchChanged()
{
return mSquelchChanged;
}
/**
* Sets or resets the squelch changed flag
*/
public void setSquelchChanged(boolean changed)
{
mSquelchChanged = changed;
}
/**
* Registers the listener to receive power level notifications and squelch threshold requests
*/
public void setSourceEventListener(Listener<SourceEvent> listener)
{
mSourceEventListener = listener;
}
/**
* Broadcasts the source event to an optional register listener
*/
private void broadcast(SourceEvent event)
{
if(mSourceEventListener != null)
{
mSourceEventListener.receive(event);
}
}
/**
* Primary method to receive requests for squelch threshold change
*/
@Override
public void receive(SourceEvent sourceEvent)
{
switch(sourceEvent.getEvent())
{
case REQUEST_CHANGE_SQUELCH_THRESHOLD:
setSquelchThreshold(sourceEvent.getValue().floatValue());
break;
case REQUEST_CURRENT_SQUELCH_THRESHOLD:
broadcast(SourceEvent.squelchThreshold(null, getSquelchThreshold()));
break;
case REQUEST_CHANGE_SQUELCH_AUTO_TRACK:
setSquelchAutoTrack(sourceEvent.getValue().intValue() == 1 ? true : false);
break;
case REQUEST_CURRENT_SQUELCH_AUTO_TRACK:
broadcast(SourceEvent.squelchAutoTrack(getSquelchAutoTrack()));
break;
}
}
}