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Normalize audio before recording (#1213)
#1213 Normalize audio before recording
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@@ -24,7 +24,10 @@ import org.slf4j.LoggerFactory;
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import java.io.ByteArrayOutputStream;
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import java.io.IOException;
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import java.lang.Float;
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import java.lang.Math;
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import java.nio.ByteBuffer;
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import java.util.ArrayList;
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import java.util.List;
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public class AudioUtils
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@@ -78,4 +81,43 @@ public class AudioUtils
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return stream.toByteArray();
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}
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/**
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* Normalize audio samples
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*/
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public static List<float[]> normalize(List<float[]> audioBuffers)
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{
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float targetMax = 0.95f; // -0.44dBFS
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float max = 0.1f; // Initialize at 0.1 (-20dBFS) to limit maximum gain
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for(float[] audioBuffer: audioBuffers)
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{
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for(float value: audioBuffer)
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{
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float newMax = Math.max(max, Math.abs(value));
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if(!Float.isNaN(newMax))
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{
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max = newMax;
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}
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}
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}
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if(targetMax == max)
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{
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return audioBuffers;
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}
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float gain = targetMax / max;
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for(float[] audioBuffer: audioBuffers)
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{
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for(int i=0;i<audioBuffer.length;i++)
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{
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audioBuffer[i] *= gain;
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}
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}
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return audioBuffers;
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}
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}
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@@ -18,6 +18,7 @@
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*/
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package io.github.dsheirer.audio.convert;
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import io.github.dsheirer.audio.AudioUtils;
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import io.github.dsheirer.dsp.filter.resample.RealResampler;
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import io.github.dsheirer.sample.ConversionUtils;
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import net.sourceforge.lame.lowlevel.LameEncoder;
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@@ -73,6 +74,7 @@ public class MP3AudioConverter implements IAudioConverter
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public List<byte[]> convert(List<float[]> audioPackets)
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{
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List<byte[]> converted = new ArrayList<>();
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audioPackets = AudioUtils.normalize(audioPackets);
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if(mResampler != null)
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{
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