mirror of
https://github.com/DSheirer/sdrtrunk.git
synced 2026-11-13 09:07:27 -05:00
Memory/CPU performance improvement and Audio/Mixer source restructuring
Converted to use float primitives and to keep samples in buffer format until the sample rate is decimated to 48kHz. Added new non-recursive, CIC decimation filter -- untested Updated sound card/mixer input source management. Now testing for mono/stereo support for each card and limiting channel choices accordingly. Separated the mixersource into a ComplexMixer and and SimplexMixerSource. The ComplexMixer is used for sound card based tuners like the funcube. The SimplexMixerSource is used for demodulated sound card inputs. Interfaces for sample handling - standardized on using 'Complex' to indicate I/Q samples and 'Simplex' to indicate demodulated float samples. The processing chain now accepts either a decimated (48k) list of complex samples from a tuner channel source, or a 48k simplex buffer (array of demodulated float samples). Resolved issue with HackRF tuner not applying tuner configuration information.
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@@ -17,7 +17,7 @@
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******************************************************************************/
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package audio;
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import sample.Listener;
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import sample.simplex.SimplexSampleListener;
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import util.Oscillator;
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import dsp.filter.Filters;
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import dsp.filter.FloatFIRFilter;
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@@ -26,11 +26,11 @@ import dsp.filter.FloatFIRFilter;
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* Applies audio inversion (or un-inversion) to a stream of float audio samples
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* by multiplying each successive sample by either a 1 or a -1 value.
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*/
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public class AudioInverter implements Listener<Float>
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public class AudioInverter implements SimplexSampleListener
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{
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private Oscillator mSineWaveGenerator;
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private FloatFIRFilter mPostInversionLowPassFilter;
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private Listener<Float> mListener;
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private SimplexSampleListener mListener;
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public AudioInverter( int inversionFrequency, int sampleRate )
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{
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@@ -47,13 +47,13 @@ public class AudioInverter implements Listener<Float>
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this( frequency.getFrequency(), sampleRate );
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}
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public void setListener( Listener<Float> listener )
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public void setListener( SimplexSampleListener listener )
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{
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mListener = listener;
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}
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@Override
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public void receive( Float sample )
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public void receive( float sample )
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{
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//Multiply the sample by the folding frequency and then send it to
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//the low pass filter
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@@ -68,10 +68,10 @@ public class AudioInverter implements Listener<Float>
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* Simple class to receive the output of the FIR low pass filter and then
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* send it to the registered listener(s)
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*/
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class FilteredSampleProcessor implements Listener<Float>
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class FilteredSampleProcessor implements SimplexSampleListener
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{
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@Override
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public void receive( Float sample )
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public void receive( float sample )
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{
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if( mListener != null )
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{
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@@ -27,10 +27,10 @@ import javax.sound.sampled.SourceDataLine;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import sample.Listener;
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import sample.simplex.SimplexSampleListener;
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import buffer.FloatSampleBufferAssembler;
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public class AudioOutput implements Listener<Float>,
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public class AudioOutput implements SimplexSampleListener,
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SquelchListener,
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AudioTypeListener
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{
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@@ -88,7 +88,7 @@ public class AudioOutput implements Listener<Float>,
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}
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@Override
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public void receive( Float sample )
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public void receive( float sample )
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{
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float outputSample = mAdapter.get( sample );
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