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synced 2026-11-13 09:07:27 -05:00
Memory/CPU performance improvement and Audio/Mixer source restructuring
Converted to use float primitives and to keep samples in buffer format until the sample rate is decimated to 48kHz. Added new non-recursive, CIC decimation filter -- untested Updated sound card/mixer input source management. Now testing for mono/stereo support for each card and limiting channel choices accordingly. Separated the mixersource into a ComplexMixer and and SimplexMixerSource. The ComplexMixer is used for sound card based tuners like the funcube. The SimplexMixerSource is used for demodulated sound card inputs. Interfaces for sample handling - standardized on using 'Complex' to indicate I/Q samples and 'Simplex' to indicate demodulated float samples. The processing chain now accepts either a decimated (48k) list of complex samples from a tuner channel source, or a 48k simplex buffer (array of demodulated float samples). Resolved issue with HackRF tuner not applying tuner configuration information.
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@@ -19,10 +19,11 @@ package dsp.nbfm;
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import sample.Listener;
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import sample.complex.ComplexSample;
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import sample.simplex.SimplexSampleListener;
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public class FMDiscriminator implements Listener<ComplexSample>
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{
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private Listener<Float> mListener;
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private SimplexSampleListener mListener;
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private ComplexSample mPreviousSample = new ComplexSample( 0.0f, 0.0f );
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private double mGain;
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@@ -93,7 +94,7 @@ public class FMDiscriminator implements Listener<ComplexSample>
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mPreviousSample = currentSample;
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}
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public void setListener( Listener<Float> listener )
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public void setListener( SimplexSampleListener listener )
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{
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mListener = listener;
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}
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