Memory/CPU performance improvement and Audio/Mixer source restructuring

Converted to use float primitives and to keep samples in buffer format until the sample rate is decimated to 48kHz.  
Added new non-recursive, CIC decimation filter -- untested

Updated sound card/mixer input source management.  Now testing for mono/stereo support for each card and limiting channel choices accordingly.  Separated the mixersource into a ComplexMixer and and SimplexMixerSource.  The ComplexMixer is used for sound card based tuners like the funcube.  The SimplexMixerSource is used for demodulated sound card inputs.

Interfaces for sample handling - standardized on using 'Complex' to indicate I/Q samples and 'Simplex' to indicate demodulated float samples.  The processing chain now accepts either a decimated (48k) list of complex samples from a tuner channel source, or a 48k simplex buffer (array of demodulated float samples).

Resolved issue with HackRF tuner not applying tuner configuration information.
This commit is contained in:
dennis.sheirer
2014-10-26 10:11:30 +00:00
parent 0ad710fea2
commit e61c3a891c
71 changed files with 1754 additions and 619 deletions

View File

@@ -19,10 +19,11 @@ package dsp.nbfm;
import sample.Listener;
import sample.complex.ComplexSample;
import sample.simplex.SimplexSampleListener;
public class FMDiscriminator implements Listener<ComplexSample>
{
private Listener<Float> mListener;
private SimplexSampleListener mListener;
private ComplexSample mPreviousSample = new ComplexSample( 0.0f, 0.0f );
private double mGain;
@@ -93,7 +94,7 @@ public class FMDiscriminator implements Listener<ComplexSample>
mPreviousSample = currentSample;
}
public void setListener( Listener<Float> listener )
public void setListener( SimplexSampleListener listener )
{
mListener = listener;
}