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https://github.com/DSheirer/sdrtrunk.git
synced 2026-11-12 08:37:25 -05:00
Memory/CPU performance improvement and Audio/Mixer source restructuring
Converted to use float primitives and to keep samples in buffer format until the sample rate is decimated to 48kHz. Added new non-recursive, CIC decimation filter -- untested Updated sound card/mixer input source management. Now testing for mono/stereo support for each card and limiting channel choices accordingly. Separated the mixersource into a ComplexMixer and and SimplexMixerSource. The ComplexMixer is used for sound card based tuners like the funcube. The SimplexMixerSource is used for demodulated sound card inputs. Interfaces for sample handling - standardized on using 'Complex' to indicate I/Q samples and 'Simplex' to indicate demodulated float samples. The processing chain now accepts either a decimated (48k) list of complex samples from a tuner channel source, or a 48k simplex buffer (array of demodulated float samples). Resolved issue with HackRF tuner not applying tuner configuration information.
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@@ -17,7 +17,8 @@
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******************************************************************************/
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package source.tuner.rtl;
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import source.mixer.SampleAdapter;
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import sample.adapter.SampleAdapter;
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import sample.complex.ComplexBuffer;
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public class ByteSampleAdapter extends SampleAdapter
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{
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@@ -40,9 +41,9 @@ public class ByteSampleAdapter extends SampleAdapter
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}
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@Override
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public Float[] convert( byte[] samples )
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public float[] convert( byte[] samples )
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{
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Float[] convertedSamples = new Float[ samples.length ];
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float[] convertedSamples = new float[ samples.length ];
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int pointer = 0;
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for( byte sample: samples )
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