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P25 Phase 2 Decoder implementation.
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/*
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*
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* * ******************************************************************************
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* * Copyright (C) 2014-2019 Dennis Sheirer
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* *
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* * This program is free software: you can redistribute it and/or modify
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* * it under the terms of the GNU General Public License as published by
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* * the Free Software Foundation, either version 3 of the License, or
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* * (at your option) any later version.
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* *
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* * This program is distributed in the hope that it will be useful,
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* * but WITHOUT ANY WARRANTY; without even the implied warranty of
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* * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* * GNU General Public License for more details.
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* *
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* * You should have received a copy of the GNU General Public License
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* * along with this program. If not, see <http://www.gnu.org/licenses/>
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* * *****************************************************************************
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*
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*
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*/
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package io.github.dsheirer.channel.state;
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import io.github.dsheirer.audio.squelch.ISquelchStateProvider;
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import io.github.dsheirer.channel.metadata.ChannelMetadata;
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import io.github.dsheirer.controller.channel.Channel;
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import io.github.dsheirer.controller.channel.ChannelEvent;
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import io.github.dsheirer.controller.channel.IChannelEventProvider;
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import io.github.dsheirer.identifier.IdentifierUpdateNotification;
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import io.github.dsheirer.identifier.IdentifierUpdateProvider;
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import io.github.dsheirer.module.Module;
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import io.github.dsheirer.module.decode.event.IDecodeEvent;
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import io.github.dsheirer.module.decode.event.IDecodeEventProvider;
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import io.github.dsheirer.sample.IOverflowListener;
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import io.github.dsheirer.sample.Listener;
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import io.github.dsheirer.source.ISourceEventProvider;
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import io.github.dsheirer.source.SourceEvent;
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import io.github.dsheirer.source.heartbeat.Heartbeat;
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import io.github.dsheirer.source.heartbeat.IHeartbeatListener;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import java.util.Collection;
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public abstract class AbstractChannelState extends Module implements IChannelEventProvider, IDecodeEventProvider,
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IDecoderStateEventProvider, ISourceEventProvider, IHeartbeatListener, ISquelchStateProvider,
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IdentifierUpdateProvider, IOverflowListener
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{
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private final static Logger mLog = LoggerFactory.getLogger(AbstractChannelState.class);
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protected Listener<ChannelEvent> mChannelEventListener;
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protected Listener<IDecodeEvent> mDecodeEventListener;
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protected Listener<DecoderStateEvent> mDecoderStateListener;
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protected Listener<SourceEvent> mExternalSourceEventListener;
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protected Channel mChannel;
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protected boolean mSourceOverflow = false;
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private HeartbeatReceiver mHeartbeatReceiver = new HeartbeatReceiver();
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public AbstractChannelState(Channel channel)
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{
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mChannel = channel;
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}
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/**
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* Invoked each time that a heartbeat is received so that sub-class implementations can check current timers and
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* adjust channel state as necessary. The heartbeat arrives on a periodic basis independent of any decoded
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* messages so that channel state is not entirely dependent on a continuous decoded message stream.
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*/
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protected abstract void checkState();
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public abstract Collection<ChannelMetadata> getChannelMetadata();
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public abstract void updateChannelStateIdentifiers(IdentifierUpdateNotification notification);
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/**
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* Receiver inner class that implements the IHeartbeatListener interface to receive heartbeat messages.
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*/
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@Override
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public Listener<Heartbeat> getHeartbeatListener()
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{
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return mHeartbeatReceiver;
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}
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/**
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* This method is invoked if the source buffer provider goes into overflow state. Since this is an external state,
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* we use the mSourceOverflow variable to override the internal state reported to external listeners.
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*
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* @param overflow true to indicate an overflow state
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*/
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@Override
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public void sourceOverflow(boolean overflow)
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{
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mSourceOverflow = overflow;
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}
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/**
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* Indicates if this channel's sample buffer is in overflow state, meaning that the inbound sample
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* stream is not being processed fast enough and samples are being thrown away until the processing can
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* catch up.
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*
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* @return true if the channel is in overflow state.
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*/
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public boolean isOverflow()
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{
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return mSourceOverflow;
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}
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@Override
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public void setChannelEventListener(Listener<ChannelEvent> listener)
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{
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mChannelEventListener = listener;
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}
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@Override
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public void removeChannelEventListener()
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{
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mChannelEventListener = null;
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}
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@Override
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public void addDecodeEventListener(Listener<IDecodeEvent> listener)
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{
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mDecodeEventListener = listener;
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}
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@Override
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public void removeDecodeEventListener(Listener<IDecodeEvent> listener)
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{
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mDecodeEventListener = null;
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}
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/**
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* Adds a decoder state event listener
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*/
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@Override
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public void setDecoderStateListener(Listener<DecoderStateEvent> listener)
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{
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mDecoderStateListener = listener;
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}
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/**
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* Removes the decoder state event listener
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*/
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@Override
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public void removeDecoderStateListener()
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{
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mDecoderStateListener = null;
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}
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/**
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* Registers the listener to receive source events from the channel state
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*/
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@Override
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public void setSourceEventListener(Listener<SourceEvent> listener)
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{
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mExternalSourceEventListener = listener;
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}
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/**
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* De-Registers a listener from receiving source events from the channel state
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*/
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@Override
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public void removeSourceEventListener()
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{
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mExternalSourceEventListener = null;
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}
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/**
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* Processes periodic heartbeats received from the processing chain to perform state monitoring and cleanup
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* functions.
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*
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* Monitors decoder state events to automatically transition the channel state to IDLE (standard channel) or to
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* TEARDOWN (traffic channel) when decoding stops or the monitored channel returns to a no signal state.
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*
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* Provides a FADE transition state to allow for momentary decoding dropouts and to allow the user access to call
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* details for a fade period upon call end.
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*/
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public class HeartbeatReceiver implements Listener<Heartbeat>
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{
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@Override
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public void receive(Heartbeat heartbeat)
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{
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checkState();
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}
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}
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}
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