number of unused classes. Removed playlist manager from a number of
classes and replaced with the alias, channel and channel map models.
Updated playlist manager to no longer retain a playlist except for when
loading to models or when storing from models. Extracted version 1 to
version 2 playlist conversion and changed playlist manager to keep the
original version 1 playlist and create a new version 2 (playlist_v2.xml)
file. On startup, try to load a v2, and if not, look for a v1 to
convert. Otherwise, don't create a playlist and one will be created
once the user adds items to the models.
and constraints on scheduled thread pool saturation. Adds a new
scheduled thread pool for each processing chain that the components in
the chain can share, versus the single shared pool exposed by the
threadpoolmanager class.
-Removed channel collection panel since panels will only have 1 channel
now
-Resolved issue with channel list and channel selection events
-Fixed some of the classes from the rebase to master branch
-Started work on new channel editor channel viewer/controller
-Removed a number of unused buffer package classes
-Moved automatic frequency control to be a module and removed special
handling
-Added IUnfilteredRealBufferListener & Provider interfaces
-Completely removed the ResourceManager class
component.
-Airspy supported with 10 and 2.5 MSps sample rates. Additional
decimation may be added later.
-Spectral display updated to include smoothing and filtering options.
Note: the decimated output of a tuner channel from the airspy is
48,076.9 samples per second, versus the normal 48 kHz decimated rate.
This is 1.0015 times the normal rate and doesn't appear to impact the
decoders or audio processing. Therefore, no fractional resampling has
been added.
from Module so that Decoder can function independent of DecoderSTate and
DecoderState can more cleanly interface with other modules.
Resolves issue with LTR-type decoders where the AudioModule was
filtering demodulated audio buffers before the decoder received the
audio - demodulated audio buffers are now copied before creating
AudioPackets.
Note: Several of the decoders are currently non-functioning in this
commit. If you want the latest functioning codebase, please checkout
the commit prior to this one. All decoders will eventually be updated
with this new architecture.
Currently broken:
- Logging and recording
- Aux decoders (Fleetsync/MDC/LoJack/Tait)
- LTR/Passport decoders
Changes in this commit:
- Module architecture for decoders and components with central
provisioning by the DecoderFactory
- Transition from Complex sample stream processing to float buffer
processing for improved memory management
- Redesigned filter structures - to support buffers and streams
- Resolved several memory leak issues
- Universal sharing of the thread pool manager
- Added centralized audio management with call/user prioritization and
new gui with mute/volume controls
- Embedded audio metadata for eventual streaming support
- Redesigned ProcessingChain to support independent re-use
- Added new TrafficChannelManager to handle traffic channel allocations
- Traffic Channel pool size and Call timeout available in P25 and
MPT1327 configs
- Redesigned channel and decoder gui components