Changes to model, view and controller components and updates all gui
editors. Removes the configuration panel and tree and replaces with 3
new panels. Updates playlist.xml to a new playlist_v2.xml format.
number of unused classes. Removed playlist manager from a number of
classes and replaced with the alias, channel and channel map models.
Updated playlist manager to no longer retain a playlist except for when
loading to models or when storing from models. Extracted version 1 to
version 2 playlist conversion and changed playlist manager to keep the
original version 1 playlist and create a new version 2 (playlist_v2.xml)
file. On startup, try to load a v2, and if not, look for a v1 to
convert. Otherwise, don't create a playlist and one will be created
once the user adds items to the models.
saturation.
Each tunerchannelsource was sharing a thread pool and as the processing
load increased, the thread pool was not expanding and the processing
tasks were backing up, causing the buffers to grow with unprocessed
data.
Changed so that each tuner channel source is handed a thread pool to use
for processing incoming sample data. Processing chain maintains the
thread pool and starts the channel source. This allows traffic channels
to reuse the thread pool across multiple iterations.
-Started work on new channel editor channel viewer/controller
-Removed a number of unused buffer package classes
-Moved automatic frequency control to be a module and removed special
handling
-Added IUnfilteredRealBufferListener & Provider interfaces
-Completely removed the ResourceManager class
Note: Several of the decoders are currently non-functioning in this
commit. If you want the latest functioning codebase, please checkout
the commit prior to this one. All decoders will eventually be updated
with this new architecture.
Currently broken:
- Logging and recording
- Aux decoders (Fleetsync/MDC/LoJack/Tait)
- LTR/Passport decoders
Changes in this commit:
- Module architecture for decoders and components with central
provisioning by the DecoderFactory
- Transition from Complex sample stream processing to float buffer
processing for improved memory management
- Redesigned filter structures - to support buffers and streams
- Resolved several memory leak issues
- Universal sharing of the thread pool manager
- Added centralized audio management with call/user prioritization and
new gui with mute/volume controls
- Embedded audio metadata for eventual streaming support
- Redesigned ProcessingChain to support independent re-use
- Added new TrafficChannelManager to handle traffic channel allocations
- Traffic Channel pool size and Call timeout available in P25 and
MPT1327 configs
- Redesigned channel and decoder gui components
The CQPSK decoder is starting to take shape, but needs more tweaking and testing. It's not keeping a good lock on strong P25 signals. I have to add some more features to the intrumentation package to allow me to visualize the internals of the CQPSK decoder so that I can get a better sense of what needs fine tuning.
The CQPSK decoder may work for anyone that wants to sync the repo and run the build script.
Converted to use float primitives and to keep samples in buffer format until the sample rate is decimated to 48kHz.
Added new non-recursive, CIC decimation filter -- untested
Updated sound card/mixer input source management. Now testing for mono/stereo support for each card and limiting channel choices accordingly. Separated the mixersource into a ComplexMixer and and SimplexMixerSource. The ComplexMixer is used for sound card based tuners like the funcube. The SimplexMixerSource is used for demodulated sound card inputs.
Interfaces for sample handling - standardized on using 'Complex' to indicate I/Q samples and 'Simplex' to indicate demodulated float samples. The processing chain now accepts either a decimated (48k) list of complex samples from a tuner channel source, or a 48k simplex buffer (array of demodulated float samples).
Resolved issue with HackRF tuner not applying tuner configuration information.
NOTE: only the gui components and settings handling have been implemented. Actual recording playback is not yet implemented.
Partial checkin of initial P25 decoder development.
NOTE: P25 decoder is not yet functional.