Changes to model, view and controller components and updates all gui
editors. Removes the configuration panel and tree and replaces with 3
new panels. Updates playlist.xml to a new playlist_v2.xml format.
and constraints on scheduled thread pool saturation. Adds a new
scheduled thread pool for each processing chain that the components in
the chain can share, versus the single shared pool exposed by the
threadpoolmanager class.
saturation.
Each tunerchannelsource was sharing a thread pool and as the processing
load increased, the thread pool was not expanding and the processing
tasks were backing up, causing the buffers to grow with unprocessed
data.
Changed so that each tuner channel source is handed a thread pool to use
for processing incoming sample data. Processing chain maintains the
thread pool and starts the channel source. This allows traffic channels
to reuse the thread pool across multiple iterations.
chain has a message broadcaster built in, so the decoder's broadcaster
is redundant. Changes Decoder(s) to only have a single registered
message listener (ie processing chain)
-Removed channel collection panel since panels will only have 1 channel
now
-Resolved issue with channel list and channel selection events
-Fixed some of the classes from the rebase to master branch
-Started work on new channel editor channel viewer/controller
-Removed a number of unused buffer package classes
-Moved automatic frequency control to be a module and removed special
handling
-Added IUnfilteredRealBufferListener & Provider interfaces
-Completely removed the ResourceManager class
Resolves issue in tuner controller where controller was not releasing
sourced tuner channels, preventing re-tuning to other frequencies.
Resolves issue with channel timeout on MPT1327 monitored traffic
channels
component.
-Airspy supported with 10 and 2.5 MSps sample rates. Additional
decimation may be added later.
-Spectral display updated to include smoothing and filtering options.
Note: the decimated output of a tuner channel from the airspy is
48,076.9 samples per second, versus the normal 48 kHz decimated rate.
This is 1.0015 times the normal rate and doesn't appear to impact the
decoders or audio processing. Therefore, no fractional resampling has
been added.
from Module so that Decoder can function independent of DecoderSTate and
DecoderState can more cleanly interface with other modules.
Resolves issue with LTR-type decoders where the AudioModule was
filtering demodulated audio buffers before the decoder received the
audio - demodulated audio buffers are now copied before creating
AudioPackets.
Note: Several of the decoders are currently non-functioning in this
commit. If you want the latest functioning codebase, please checkout
the commit prior to this one. All decoders will eventually be updated
with this new architecture.
Currently broken:
- Logging and recording
- Aux decoders (Fleetsync/MDC/LoJack/Tait)
- LTR/Passport decoders
Changes in this commit:
- Module architecture for decoders and components with central
provisioning by the DecoderFactory
- Transition from Complex sample stream processing to float buffer
processing for improved memory management
- Redesigned filter structures - to support buffers and streams
- Resolved several memory leak issues
- Universal sharing of the thread pool manager
- Added centralized audio management with call/user prioritization and
new gui with mute/volume controls
- Embedded audio metadata for eventual streaming support
- Redesigned ProcessingChain to support independent re-use
- Added new TrafficChannelManager to handle traffic channel allocations
- Traffic Channel pool size and Call timeout available in P25 and
MPT1327 configs
- Redesigned channel and decoder gui components