and constraints on scheduled thread pool saturation. Adds a new
scheduled thread pool for each processing chain that the components in
the chain can share, versus the single shared pool exposed by the
threadpoolmanager class.
-Started work on new channel editor channel viewer/controller
-Removed a number of unused buffer package classes
-Moved automatic frequency control to be a module and removed special
handling
-Added IUnfilteredRealBufferListener & Provider interfaces
-Completely removed the ResourceManager class
Note: Several of the decoders are currently non-functioning in this
commit. If you want the latest functioning codebase, please checkout
the commit prior to this one. All decoders will eventually be updated
with this new architecture.
Currently broken:
- Logging and recording
- Aux decoders (Fleetsync/MDC/LoJack/Tait)
- LTR/Passport decoders
Changes in this commit:
- Module architecture for decoders and components with central
provisioning by the DecoderFactory
- Transition from Complex sample stream processing to float buffer
processing for improved memory management
- Redesigned filter structures - to support buffers and streams
- Resolved several memory leak issues
- Universal sharing of the thread pool manager
- Added centralized audio management with call/user prioritization and
new gui with mute/volume controls
- Embedded audio metadata for eventual streaming support
- Redesigned ProcessingChain to support independent re-use
- Added new TrafficChannelManager to handle traffic channel allocations
- Traffic Channel pool size and Call timeout available in P25 and
MPT1327 configs
- Redesigned channel and decoder gui components
The CQPSK decoder is starting to take shape, but needs more tweaking and testing. It's not keeping a good lock on strong P25 signals. I have to add some more features to the intrumentation package to allow me to visualize the internals of the CQPSK decoder so that I can get a better sense of what needs fine tuning.
The CQPSK decoder may work for anyone that wants to sync the repo and run the build script.