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https://github.com/DSheirer/sdrtrunk.git
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from Module so that Decoder can function independent of DecoderSTate and DecoderState can more cleanly interface with other modules. Resolves issue with LTR-type decoders where the AudioModule was filtering demodulated audio buffers before the decoder received the audio - demodulated audio buffers are now copied before creating AudioPackets.
77 lines
2.0 KiB
Java
77 lines
2.0 KiB
Java
/*******************************************************************************
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* SDR Trunk
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* Copyright (C) 2015 Dennis Sheirer
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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******************************************************************************/
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package module.decode;
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import module.decode.config.DecodeConfiguration;
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import sample.Listener;
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import audio.squelch.ISquelchStateProvider;
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import audio.squelch.SquelchState;
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/**
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* Primary decoder adds the following functionality over the basic decoder:
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*
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* - Provides audio squelch control
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*/
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public abstract class PrimaryDecoder extends Decoder implements ISquelchStateProvider
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{
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protected Listener<SquelchState> mSquelchStateListener;
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protected DecodeConfiguration mDecodeConfiguration;
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public PrimaryDecoder( DecodeConfiguration config )
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{
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mDecodeConfiguration = config;
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}
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public DecodeConfiguration getDecodeConfiguration()
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{
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return mDecodeConfiguration;
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}
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@Override
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public void dispose()
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{
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super.dispose();
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mSquelchStateListener = null;
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mDecodeConfiguration = null;
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}
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public void broadcast( SquelchState state )
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{
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if( mSquelchStateListener != null )
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{
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mSquelchStateListener.receive( state );
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}
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}
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@Override
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public void setSquelchStateListener( Listener<SquelchState> listener )
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{
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mSquelchStateListener = listener;
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}
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@Override
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public void removeSquelchStateListener()
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{
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mSquelchStateListener = null;
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}
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}
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