mirror of
https://github.com/DSheirer/sdrtrunk.git
synced 2026-11-11 08:07:24 -05:00
Updated sample handling code to use -1.0 to 1.0 float values throughout, to support P25 decoder and symbol filter.
282 lines
6.9 KiB
Java
282 lines
6.9 KiB
Java
/*******************************************************************************
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* SDR Trunk
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* Copyright (C) 2014 Dennis Sheirer
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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******************************************************************************/
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package spectrum;
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import java.awt.Color;
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import java.awt.EventQueue;
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import java.awt.Graphics;
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import java.awt.Graphics2D;
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import java.awt.Image;
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import java.awt.Point;
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import java.awt.event.MouseEvent;
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import java.awt.event.MouseListener;
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import java.awt.geom.Line2D;
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import java.awt.image.ColorModel;
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import java.awt.image.MemoryImageSource;
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import java.text.DecimalFormat;
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import java.util.concurrent.atomic.AtomicBoolean;
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import javax.swing.JPanel;
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import settings.ColorSetting;
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import settings.ColorSetting.ColorSettingName;
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import settings.Setting;
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import settings.SettingChangeListener;
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import buffer.FloatAveragingBuffer;
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import controller.ResourceManager;
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/**
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* Produces a JPanel filled with a waterfall image derived from a continuous
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* stream of received Discrete Fourier Transform (DFT) results from the
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* DFTProcessor class.
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*/
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public class WaterfallPanel extends JPanel implements DFTResultsListener,
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Pausable,
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SettingChangeListener
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{
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private static final long serialVersionUID = 1L;
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private static DecimalFormat CURSOR_FORMAT = new DecimalFormat( "0.00000" );
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private static final String SPECTRUM_CURSOR = "spectrum_cursor";
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private static final String PAUSED = "PAUSED";
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private byte[] mPixels;
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private int mFFTSize = 1024;
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private int mImageHeight = 700;
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private MemoryImageSource mMemoryImageSource;
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private ColorModel mColorModel = WaterfallColorModel.getDefaultColorModel();
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private Color mColorSpectrumCursor;
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private Image mWaterfallImage;
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private Point mCursorLocation = new Point( 0, 0 );
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private boolean mCursorVisible = false;
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private long mCursorFrequency = 0;
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private AtomicBoolean mPaused = new AtomicBoolean();
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private ResourceManager mResourceManager;
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public WaterfallPanel( ResourceManager resourceManager )
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{
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super();
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mResourceManager = resourceManager;
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mColorSpectrumCursor = getColor( ColorSettingName.SPECTRUM_CURSOR );
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reset();
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}
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public void dispose()
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{
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mResourceManager = null;
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mMemoryImageSource = null;
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}
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private void reset()
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{
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mPixels = new byte[ mFFTSize * mImageHeight ];
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mMemoryImageSource = new MemoryImageSource( mFFTSize,
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mImageHeight,
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mColorModel,
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mPixels,
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0,
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mFFTSize );
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mMemoryImageSource.setAnimated( true );
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mWaterfallImage = createImage( mMemoryImageSource );
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}
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/**
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* Pausable interface - pauses updates to the screen
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*/
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public void setPaused( boolean paused )
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{
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mPaused.set( paused );
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repaint();
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}
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public boolean isPaused()
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{
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return mPaused.get();
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}
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/**
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* Fetches a named color setting from the settings manager. If the setting
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* doesn't exist, creates the setting using the defaultColor
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*/
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private Color getColor( ColorSettingName name )
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{
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ColorSetting setting = mResourceManager.getSettingsManager()
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.getColorSetting( name );
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return setting.getColor();
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}
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/**
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* Monitors for setting changes. Colors can be changed by external actions
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* and will automatically update in this class
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*/
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@Override
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public void settingChanged( Setting setting )
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{
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if( setting instanceof ColorSetting )
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{
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ColorSetting colorSetting = (ColorSetting)setting;
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if( ( (ColorSetting) setting ).getColorSettingName() ==
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ColorSettingName.SPECTRUM_CURSOR )
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{
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mColorSpectrumCursor = colorSetting.getColor();
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}
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}
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}
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public void setCursorLocation( Point point )
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{
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mCursorLocation = point;
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repaint();
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}
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public void setCursorFrequency( long frequency )
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{
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mCursorFrequency = frequency;
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}
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public void setCursorVisible( boolean visible )
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{
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mCursorVisible = visible;
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repaint();
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}
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public void paintComponent( Graphics g )
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{
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g.drawImage( mWaterfallImage, 0, 0, getWidth(), mImageHeight, this );
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Graphics2D graphics = (Graphics2D) g;
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if( mCursorVisible )
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{
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graphics.setColor( mColorSpectrumCursor );
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graphics.draw( new Line2D.Float( mCursorLocation.x,
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0,
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mCursorLocation.x,
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(float)(getSize().getHeight() ) ) );
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String frequency = CURSOR_FORMAT.format( mCursorFrequency / 1000000.0D );
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graphics.drawString( frequency ,
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mCursorLocation.x + 5,
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mCursorLocation.y );
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}
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if( mPaused.get() )
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{
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graphics.drawString( PAUSED, 20, 20 );
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}
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graphics.dispose();
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}
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@Override
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public void receive( float[] update )
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{
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//If our FFT size changes, reset our pixel map and image source
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if( mFFTSize != update.length - 1 )
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{
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mFFTSize = update.length - 1;
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reset();
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}
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//Move the pixels down a row to make room for the new results
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System.arraycopy( mPixels, 0,
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mPixels, mFFTSize, mPixels.length - mFFTSize );
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/**
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* Find the average value and scale the display to it
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*/
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double sum = 0.0d;
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for( int x = 0; x < update.length - 1; x++ )
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{
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sum += update[ x ];
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}
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float average = (float)( sum / (double)update.length - 1 );
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float scale = 256.0f / average;
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for( int x = 0; x < update.length - 1; x++ )
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{
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float value = ( average - update[ x ] ) * scale;
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if( value < 0 )
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{
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mPixels[ x ] = 0;
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}
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else if( value > 255 )
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{
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mPixels[ x ] = (byte)255;
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}
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else
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{
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mPixels[ x ] = (byte)value;
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}
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}
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if( !mPaused.get() )
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{
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EventQueue.invokeLater( new Runnable()
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{
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@Override
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public void run()
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{
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if( mMemoryImageSource != null )
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{
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mMemoryImageSource.newPixels( mPixels, mColorModel, 0, mFFTSize );
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}
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}
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} );
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}
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}
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public class Handler implements MouseListener
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{
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@Override
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public void mouseClicked( MouseEvent e )
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{
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//Display context menu to reset the display reset();
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}
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public void mousePressed( MouseEvent e ) {}
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public void mouseReleased( MouseEvent e ) {}
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public void mouseEntered( MouseEvent e ) {}
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public void mouseExited( MouseEvent e ){}
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}
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@Override
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public void settingDeleted( Setting setting ) {}
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}
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