Files
sdrtrunk/src/main/java/io/github/dsheirer/audio/IAudioController.java
Denny Sheirer c81e6cccfa #2356 Audio playback redesign. Resolves audio playback issue on some (e.g. Kubuntu) systems. For stereo playback, (#2359)
consolidates left and right channels into a single playback channel.  Implements continuous audio streaming using
silence to fill the gaps to avoid mixer source data line start/stop issues.  Code structure is ready to layer on
multi-channel (ie 5.1 or 7.1) audio playback devices, but that hasn't been tested.

Co-authored-by: denny <dennis.sheirer@gmail.com>
2026-02-08 05:30:39 -05:00

43 lines
1.6 KiB
Java

/*
* *****************************************************************************
* Copyright (C) 2014-2026 Dennis Sheirer
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
* ****************************************************************************
*/
package io.github.dsheirer.audio;
import io.github.dsheirer.audio.playback.AudioChannel;
import io.github.dsheirer.audio.playback.AudioPlaybackDeviceDescriptor;
import io.github.dsheirer.sample.Listener;
import java.util.List;
/**
* Interface for controlling one or more audio channels
*/
public interface IAudioController
{
/* Current Mixer and MixerChannel configuration */
public void setAudioPlaybackDevice(AudioPlaybackDeviceDescriptor device ) throws AudioException;
public AudioPlaybackDeviceDescriptor getAudioPlaybackDevice() throws AudioException;
/* Audio Channel(s) */
public List<AudioChannel> getAudioChannels();
/* Controller Audio Event Listener */
public void addAudioEventListener(Listener<AudioEvent> listener );
public void removeAudioEventListener(Listener<AudioEvent> listener );
}