Files
sdrtrunk/src/main/java/io/github/dsheirer/audio/squelch/SquelchController.java
Denny 9316599dec Updates pull request from Roman Tsypuk to convert the build system from
ant to gradle.  Removes linux and windows application launch scripts and
produces an executable jar with all resources included.
2017-12-17 07:28:06 -05:00

123 lines
3.3 KiB
Java

/*******************************************************************************
* SDR Trunk
* Copyright (C) 2015 Dennis Sheirer
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
******************************************************************************/
package io.github.dsheirer.audio.squelch;
import io.github.dsheirer.sample.Broadcaster;
import io.github.dsheirer.sample.Listener;
import io.github.dsheirer.sample.real.RealBuffer;
import io.github.dsheirer.sample.real.RealSampleListener;
import io.github.dsheirer.sample.real.RealToRealBufferAssembler;
/**
* Squelch control - receives single audio samples or real audio buffers and
* adjusts squelch state either based on the audio samples or based on external
* control inputs.
*
* Assembles received single audio samples into real sample buffers for
* consumption by an external audio processor, like the AudioPacketProcessor
* class.
*/
public abstract class SquelchController
implements Listener<RealBuffer>, RealSampleListener
{
private Broadcaster<SquelchState> mSquelchStateBroadcaster = new Broadcaster<>();
private Listener<RealBuffer> mAudioListener;
protected SquelchState mSquelchState = SquelchState.UNSQUELCH;
protected SquelchMode mSquelchMode = SquelchMode.MANUAL;
private RealToRealBufferAssembler mSampleAssembler = new RealToRealBufferAssembler( 512 );
public SquelchController()
{
mSampleAssembler.setListener( this );
}
@Override
public void receive( float sample )
{
mSampleAssembler.receive( sample );
}
@Override
public void receive( RealBuffer buffer )
{
if( mAudioListener != null )
{
mAudioListener.receive( buffer );
}
}
public abstract void setSquelchMode( SquelchMode mode );
public SquelchMode getSquelchMode()
{
return mSquelchMode;
}
public void setSquelchState( SquelchState state )
{
mSquelchState = state;
}
public SquelchState getSquelchState()
{
return mSquelchState;
}
public boolean isSquelched()
{
switch( mSquelchMode )
{
case AUTOMATIC:
case MANUAL:
return mSquelchState == SquelchState.SQUELCH;
case NONE:
return false;
default:
return false;
}
}
public void addSquelchStateListener( Listener<SquelchState> listener )
{
if( listener != null )
{
mSquelchStateBroadcaster.addListener( listener );
/* Send current squelch state to the listener */
listener.receive( mSquelchState );
}
}
public void removeSquelchStateListener( Listener<SquelchState> listener )
{
mSquelchStateBroadcaster.removeListener( listener );
}
public void setAudioListener( Listener<RealBuffer> listener )
{
mAudioListener = listener;
}
public void removeAudioListener( Listener<RealBuffer> listener )
{
mAudioListener = null;
}
}