mirror of
https://github.com/DSheirer/sdrtrunk.git
synced 2026-11-09 15:17:24 -05:00
157 lines
4.8 KiB
Java
157 lines
4.8 KiB
Java
/*
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*
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* * ******************************************************************************
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* * Copyright (C) 2014-2019 Dennis Sheirer
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* *
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* * This program is free software: you can redistribute it and/or modify
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* * it under the terms of the GNU General Public License as published by
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* * the Free Software Foundation, either version 3 of the License, or
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* * (at your option) any later version.
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* *
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* * This program is distributed in the hope that it will be useful,
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* * but WITHOUT ANY WARRANTY; without even the implied warranty of
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* * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* * GNU General Public License for more details.
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* *
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* * You should have received a copy of the GNU General Public License
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* * along with this program. If not, see <http://www.gnu.org/licenses/>
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* * *****************************************************************************
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*
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*
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*/
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package io.github.dsheirer.audio;
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import io.github.dsheirer.alias.AliasList;
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import io.github.dsheirer.audio.squelch.ISquelchStateListener;
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import io.github.dsheirer.audio.squelch.SquelchState;
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import io.github.dsheirer.audio.squelch.SquelchStateEvent;
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import io.github.dsheirer.dsp.filter.design.FilterDesignException;
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import io.github.dsheirer.dsp.filter.fir.FIRFilterSpecification;
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import io.github.dsheirer.dsp.filter.fir.real.RealFIRFilter2;
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import io.github.dsheirer.dsp.filter.fir.remez.RemezFIRFilterDesigner;
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import io.github.dsheirer.sample.Listener;
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import io.github.dsheirer.sample.buffer.IReusableBufferListener;
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import io.github.dsheirer.sample.buffer.ReusableFloatBuffer;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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/**
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* Provides packaging of demodulated audio sample buffers into audio segments for broadcast to registered listeners.
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* Includes audio packet metadata in constructed audio segments.
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*
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* Incorporates audio squelch state listener to control if audio packets are broadcast or ignored.
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*/
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public class AudioModule extends AbstractAudioModule implements ISquelchStateListener, IReusableBufferListener,
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Listener<ReusableFloatBuffer>
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{
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private static final Logger mLog = LoggerFactory.getLogger(AudioModule.class);
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private static float[] sHighPassFilterCoefficients;
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static
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{
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FIRFilterSpecification specification = FIRFilterSpecification.highPassBuilder()
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.sampleRate(8000)
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.stopBandCutoff(200)
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.stopBandAmplitude(0.0)
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.stopBandRipple(0.025)
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.passBandStart(300)
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.passBandAmplitude(1.0)
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.passBandRipple(0.01)
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.build();
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try
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{
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RemezFIRFilterDesigner designer = new RemezFIRFilterDesigner(specification);
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if(designer.isValid())
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{
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sHighPassFilterCoefficients = designer.getImpulseResponse();
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}
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}
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catch(FilterDesignException fde)
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{
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mLog.error("Filter design error", fde);
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}
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}
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private RealFIRFilter2 mHighPassFilter = new RealFIRFilter2(sHighPassFilterCoefficients);
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private SquelchStateListener mSquelchStateListener = new SquelchStateListener();
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private SquelchState mSquelchState = SquelchState.SQUELCH;
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/**
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* Creates an Audio Module.
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*/
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public AudioModule(AliasList aliasList)
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{
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super(aliasList);
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}
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@Override
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protected int getTimeslot()
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{
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return 0;
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}
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@Override
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public void dispose()
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{
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removeAudioSegmentListener();
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mSquelchStateListener = null;
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}
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@Override
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public void reset()
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{
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getIdentifierCollection().clear();
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}
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@Override
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public void start()
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{
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}
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@Override
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public Listener<SquelchStateEvent> getSquelchStateListener()
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{
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return mSquelchStateListener;
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}
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@Override
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public void receive(ReusableFloatBuffer reusableFloatBuffer)
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{
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if(mSquelchState == SquelchState.UNSQUELCH)
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{
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ReusableFloatBuffer buffer = mHighPassFilter.filter(reusableFloatBuffer);
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addAudio(buffer.getSamples());
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buffer.decrementUserCount();
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}
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else
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{
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reusableFloatBuffer.decrementUserCount();
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}
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}
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@Override
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public Listener<ReusableFloatBuffer> getReusableBufferListener()
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{
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//Redirect received reusable buffers to the receive(buffer) method
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return this;
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}
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/**
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* Wrapper for squelch state listener
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*/
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public class SquelchStateListener implements Listener<SquelchStateEvent>
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{
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@Override
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public void receive(SquelchStateEvent event)
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{
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mSquelchState = event.getSquelchState();
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if(mSquelchState == SquelchState.SQUELCH)
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{
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closeAudioSegment();
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}
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}
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}
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}
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