mirror of
https://github.com/openmhz/trunk-server.git
synced 2026-11-12 08:47:40 -05:00
Have main and listSystems working
This commit is contained in:
49
frontend/src/System/ListSystems.js
Normal file
49
frontend/src/System/ListSystems.js
Normal file
@@ -0,0 +1,49 @@
|
||||
import React, { Component } from "react";
|
||||
import { Link } from 'react-router-dom'
|
||||
import SystemCard from "./SystemCard";
|
||||
import {
|
||||
Container,
|
||||
Header,
|
||||
Card,
|
||||
Icon,
|
||||
Menu,
|
||||
Divider
|
||||
} from "semantic-ui-react";
|
||||
|
||||
|
||||
// ----------------------------------------------------
|
||||
class ListSystems extends Component {
|
||||
|
||||
state = {
|
||||
requestMessage: "",
|
||||
}
|
||||
|
||||
componentDidMount() {
|
||||
this.props.fetchSystems();
|
||||
}
|
||||
|
||||
//https://stackoverflow.com/questions/36559661/how-can-i-dispatch-from-child-components-in-react-redux
|
||||
//https://stackoverflow.com/questions/42597602/react-onclick-pass-event-with-parameter
|
||||
render() {
|
||||
const systems = this.props.system.items;
|
||||
return (
|
||||
<div>
|
||||
<Menu fixed="top">
|
||||
<Link to="/"><Menu.Item link><Icon name='arrow left' /> Home</Menu.Item></Link>
|
||||
<Link to="/about"><Menu.Item link>About</Menu.Item></Link>
|
||||
</Menu>
|
||||
<Container >
|
||||
<Divider horizontal style={{paddingTop:"5em", paddingBottom:"2em"}}><Header as="h1">Radio Systems<Icon name='rss' /></Header></Divider>
|
||||
<Card.Group itemsPerRow={4} stackable={true}>
|
||||
{systems.map((system) =>
|
||||
system.active&&<SystemCard system={system} key={system.shortName} onClick={(e) => this.props.changeUrl("/system/" + system.shortName)}/>
|
||||
// <SystemCard system={system} key={system.shortName} onClick={(e) => this.props.changeUrl("/system/" + system.shortName)}/>
|
||||
)}
|
||||
</Card.Group>
|
||||
</Container>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
export default ListSystems;
|
||||
16
frontend/src/System/ListSystemsContainer.js
Normal file
16
frontend/src/System/ListSystemsContainer.js
Normal file
@@ -0,0 +1,16 @@
|
||||
import { connect } from "react-redux"
|
||||
import * as systemActions from "./system-actions"
|
||||
import ListSystems from "./ListSystems"
|
||||
|
||||
function mapStateToProps(state) {
|
||||
return {
|
||||
system: state.system
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
export default connect(
|
||||
mapStateToProps,
|
||||
systemActions
|
||||
)(ListSystems)
|
||||
71
frontend/src/System/SystemCard.js
Normal file
71
frontend/src/System/SystemCard.js
Normal file
@@ -0,0 +1,71 @@
|
||||
import React, { Component } from "react";
|
||||
import {
|
||||
Card,
|
||||
Icon,
|
||||
Label,
|
||||
Grid
|
||||
} from "semantic-ui-react";
|
||||
|
||||
|
||||
class SystemCard extends Component {
|
||||
|
||||
render() {
|
||||
var location = "";
|
||||
const system = this.props.system;
|
||||
var clientCount = "";
|
||||
var callAvg = "";
|
||||
var description = system.description;
|
||||
if (this.props.keepShort && (description.length > 100)) {
|
||||
description = description.substring(0, 96) + "...";
|
||||
}
|
||||
if (system.callAvg) {
|
||||
callAvg = Math.round(system.callAvg * 10) / 10 + " call/min"
|
||||
}
|
||||
if (system.clientCount === 1) {
|
||||
clientCount = "1 listener";
|
||||
} else if (system.clientCount > 1) {
|
||||
clientCount = system.clientCount + " listeners"
|
||||
}
|
||||
if (system) {
|
||||
switch (system.systemType) {
|
||||
case "state":
|
||||
location = system.state;
|
||||
break;
|
||||
case "city":
|
||||
location = system.city + ", " + system.state;
|
||||
break;
|
||||
case "county":
|
||||
location = system.county + ", " + system.state;
|
||||
break;
|
||||
case "international":
|
||||
location = system.country;
|
||||
break;
|
||||
default:
|
||||
location = system.city + ", " + system.state;
|
||||
}
|
||||
}
|
||||
return (
|
||||
<Card link onClick={this.props.onClick} raised={true} centered={true} >
|
||||
<Card.Content>
|
||||
<Card.Header >{system.name}</Card.Header>
|
||||
<Card.Meta>{system.screenName && <Label size="mini"><Icon name='user' /> {system.screenName}</Label>}</Card.Meta>
|
||||
</Card.Content>
|
||||
<Card.Content description={description} />
|
||||
<Card.Content extra>
|
||||
<Icon name='marker' />
|
||||
{location}
|
||||
<Grid columns={2}>
|
||||
<Grid.Column>
|
||||
{clientCount && <div><Icon name='headphones' />{clientCount}</div>}
|
||||
</Grid.Column>
|
||||
<Grid.Column>
|
||||
{callAvg && <div><Icon name='file audio outline' />{callAvg}</div>}
|
||||
</Grid.Column>
|
||||
</Grid>
|
||||
</Card.Content>
|
||||
</Card>
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
export default SystemCard;
|
||||
77
frontend/src/System/system-actions.js
Normal file
77
frontend/src/System/system-actions.js
Normal file
@@ -0,0 +1,77 @@
|
||||
import axios from "axios";
|
||||
//import { browserHistory } from "react-router"
|
||||
import * as types from "./system-constants";
|
||||
import { push } from 'connected-react-router';
|
||||
|
||||
const FETCH_SUCCESS_STATISTIC = "FETCH_SUCCESS_STATISTIC"
|
||||
|
||||
function beginFetchSystem() {
|
||||
return { type: types.FETCH_SYSTEM };
|
||||
}
|
||||
|
||||
function fetchSystemSuccess(data) {
|
||||
return { type: types.FETCH_SUCCESS_SYSTEM,
|
||||
data };
|
||||
}
|
||||
|
||||
function fetchSystemError(data) {
|
||||
return { type: types.FETCH_ERROR_SYSTEM,
|
||||
data };
|
||||
}
|
||||
|
||||
|
||||
function makeUserRequest(method, data, api = "/login") {
|
||||
// returns a Promise
|
||||
return axios({
|
||||
method: method,
|
||||
url: api,
|
||||
data: data
|
||||
});
|
||||
}
|
||||
|
||||
export function changeUrl(url) {
|
||||
return dispatch => {
|
||||
dispatch(push(url));
|
||||
};
|
||||
}
|
||||
|
||||
// Example of an Async Action Creator
|
||||
// http://redux.js.org/docs/advanced/AsyncActions.html
|
||||
|
||||
function shouldFetchSystems(state, subreddit) {
|
||||
if ((!state.system.items) || (state.system.items.length <1)) {
|
||||
return true
|
||||
} else if (state.system.isWaiting) {
|
||||
return false
|
||||
} else {
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
export function fetchSystems() {
|
||||
return (dispatch, getState) => {
|
||||
if (shouldFetchSystems(getState())) {
|
||||
dispatch(beginFetchSystem());
|
||||
|
||||
return axios
|
||||
.get(process.env.REACT_APP_BACKEND_SERVER + "/systems")
|
||||
.then(response => {
|
||||
if (response.data.success) {
|
||||
dispatch(fetchSystemSuccess(response.data.systems));
|
||||
} else {
|
||||
dispatch(fetchSystemError());
|
||||
let registerMessage = response.data.message;
|
||||
return registerMessage;
|
||||
}
|
||||
})
|
||||
.catch(response => {
|
||||
if (response instanceof Error) {
|
||||
// Something happened in setting up the request that triggered an Error
|
||||
console.log("Error", response.message);
|
||||
}
|
||||
});
|
||||
};
|
||||
};
|
||||
}
|
||||
3
frontend/src/System/system-constants.js
Normal file
3
frontend/src/System/system-constants.js
Normal file
@@ -0,0 +1,3 @@
|
||||
export const FETCH_SYSTEM = "FETCH_SYSTEM"
|
||||
export const FETCH_SUCCESS_SYSTEM = "FETCH_SUCCESS_SYSTEM"
|
||||
export const FETCH_ERROR_SYSTEM = "FETCH_ERROR_SYSTEM"
|
||||
71
frontend/src/System/system-reducer.js
Normal file
71
frontend/src/System/system-reducer.js
Normal file
@@ -0,0 +1,71 @@
|
||||
import {
|
||||
CREATE_SYSTEM,
|
||||
CREATE_SUCCESS_SYSTEM,
|
||||
CREATE_ERROR_SYSTEM,
|
||||
UPDATE_SYSTEM,
|
||||
UPDATE_SUCCESS_SYSTEM,
|
||||
UPDATE_ERROR_SYSTEM,
|
||||
DELETE_SYSTEM,
|
||||
DELETE_SUCCESS_SYSTEM,
|
||||
DELETE_ERROR_SYSTEM,
|
||||
FETCH_SYSTEM,
|
||||
FETCH_SUCCESS_SYSTEM,
|
||||
FETCH_ERROR_SYSTEM
|
||||
} from "./system-constants";
|
||||
|
||||
function updateObject(oldObject, newValues) {
|
||||
// Encapsulate the idea of passing a new object as the first parameter
|
||||
// to Object.assign to ensure we correctly copy data instead of mutating
|
||||
return Object.assign({}, oldObject, newValues);
|
||||
}
|
||||
|
||||
function updateObjectInArray(array, shortName, updatedItem) {
|
||||
return array.map( item => {
|
||||
if(item.shortName !== shortName) {
|
||||
// This isn't the item we care about - keep it as-is
|
||||
return item;
|
||||
}
|
||||
|
||||
// Otherwise, this is the one we want - return an updated value
|
||||
return {
|
||||
...item,
|
||||
...updatedItem
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
const system = (
|
||||
state = {
|
||||
isWaiting: false,
|
||||
items: []},
|
||||
action
|
||||
) => {
|
||||
switch (action.type) {
|
||||
|
||||
case FETCH_SYSTEM:
|
||||
|
||||
return Object.assign({}, state, { isWaiting: true});
|
||||
|
||||
|
||||
case FETCH_SUCCESS_SYSTEM:
|
||||
const activeSystems = action.data.filter(system =>{
|
||||
if (system.active) {return true}
|
||||
return false;
|
||||
});
|
||||
return Object.assign({}, state, {
|
||||
isWaiting: false,
|
||||
items: activeSystems
|
||||
});
|
||||
|
||||
case FETCH_ERROR_SYSTEM:
|
||||
return Object.assign({}, state, {
|
||||
isWaiting: false
|
||||
});
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
};
|
||||
|
||||
export default system;
|
||||
Reference in New Issue
Block a user