Events is functional!!!

Just need to clean some things up and test
This commit is contained in:
Luke Berndt
2023-01-22 21:56:53 -05:00
parent 1ab774ec8f
commit b23734c4a3
14 changed files with 506 additions and 29 deletions

View File

@@ -0,0 +1,133 @@
import React, { useEffect, useLayoutEffect, useState, useRef } from "react";
import { Link, useLocation, useParams, useNavigate } from 'react-router-dom';
import {skipToken} from '@reduxjs/toolkit/query'
import MediaPlayer from "../Call/components/MediaPlayer";
import SupportModal from "../Call/components/SupportModal";
import CallInfo from "../Call/components/CallInfo";
import ListEventCalls from "./ListEventCalls";
import { useSelector, useDispatch } from 'react-redux'
import {
Container,
Label,
Rail,
Sticky,
Menu,
Icon,
Sidebar
} from "semantic-ui-react";
import { useCallLink } from "../Call/components/CallLinks";
import "../Call/CallPlayer.css";
// ----------------------------------------------------
function EventPlayer(props) {
const eventData = props.eventData;
const selectCallId = props.selectCallId;
const [autoPlay, setAutoPlay] = useState(true);
const [currentCall, setCurrentCall] = useState(false);
const [isPlaying, setIsPlaying] = useState(false);
const {callLink,callDownload,callTweet} = useCallLink(currentCall)
const navigate = useNavigate();
const dispatch = useDispatch();
const positionRef = useRef(); // lets us get the Y Scroll offset for the Call List
const shouldPlayAddCallRef = useRef(); // we need to do this to make the current value of isPlaying available in the socket message callback
shouldPlayAddCallRef.current = (!isPlaying && autoPlay)?true:false;
let currentCallId = false;
if (currentCall) {
currentCallId = currentCall._id;
}
const handlePlayPause = (playing) => {
setIsPlaying(playing);
}
const handleAutoPlay = (currentAutoPlay) => {
setAutoPlay(!currentAutoPlay);
}
const playCall = (data) => {
setCurrentCall(data.call);
setIsPlaying(true);
}
const callEnded = () => {
if (eventData) {
const currentIndex = eventData.calls.findIndex(call => call._id === currentCallId);
if (autoPlay && (currentIndex > 0)) {
const nextCall = eventData.calls[currentIndex - 1];
setCurrentCall(nextCall);
setIsPlaying(true);
} else {
setIsPlaying(false);
}
} else {
console.log("Somehow called, callEnded() but callsData was false");
}
}
useEffect(() => {
if ( selectCallId && eventData && !currentCall) {
const call = eventData.calls.find( (call) => call._id == selectCallId);
if (call) {
setCurrentCall(call);
}
}
}, [selectCallId, eventData])
return (
<div ref={positionRef}>
<Container className="main" >
<Sidebar.Pushable>
<Sidebar.Pusher
style={{ minHeight: '100vh' }}
>
<ListEventCalls eventData={eventData} activeCallId={isPlaying?currentCallId:false} playCall={playCall} />
</Sidebar.Pusher>
</Sidebar.Pushable>
<Rail position='right' className="desktop-only" >
<Sticky offset={60} context={positionRef}>
<CallInfo call={currentCall} />
</Sticky>
</Rail>
</Container>
<Menu fixed="bottom" compact inverted >
<Menu.Item active={autoPlay} onClick={() => handleAutoPlay(autoPlay)}><Icon name="level up" /><span className="desktop-only">Autoplay</span></Menu.Item>
<MediaPlayer call={currentCall} onEnded={callEnded} onPlayPause={handlePlayPause} />
<Menu.Menu position="right" className="desktop-only">
<Menu.Item><SupportModal /></Menu.Item>
<Menu.Item><a href={callDownload}><Icon name="download" />Download</a></Menu.Item>
<Menu.Item><a href={callLink}><Icon name="at" />Link</a></Menu.Item>
</Menu.Menu>
</Menu>
</div>
);
}
export default EventPlayer;