DMR: Fix TDMA Direct Mode voice handling;

This commit is contained in:
lwvmobile
2025-03-13 12:43:03 -04:00
parent 0c8a11c607
commit fbf40335aa

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@@ -244,36 +244,18 @@ void dmrMS (dsd_opts * opts, dsd_state * state)
memcpy (m2, ambe_fr2, sizeof(m2));
memcpy (m3, ambe_fr3, sizeof(m3));
if (state->directmode == 0)
{
processMbeFrame (opts, state, NULL, ambe_fr, NULL);
memcpy(state->f_l4[0], state->audio_out_temp_buf, sizeof(state->audio_out_temp_buf));
memcpy(state->s_l4[0], state->s_l, sizeof(state->s_l));
memcpy(state->s_l4u[0], state->s_lu, sizeof(state->s_lu));
processMbeFrame (opts, state, NULL, ambe_fr2, NULL);
memcpy(state->f_l4[1], state->audio_out_temp_buf, sizeof(state->audio_out_temp_buf));
memcpy(state->s_l4[1], state->s_l, sizeof(state->s_l));
memcpy(state->s_l4u[1], state->s_lu, sizeof(state->s_lu));
processMbeFrame (opts, state, NULL, ambe_fr3, NULL);
memcpy(state->f_l4[2], state->audio_out_temp_buf, sizeof(state->audio_out_temp_buf));
memcpy(state->s_l4[2], state->s_l, sizeof(state->s_l));
memcpy(state->s_l4u[2], state->s_lu, sizeof(state->s_lu));
}
else
{
processMbeFrame (opts, state, NULL, ambe_fr4, NULL); //play duplicate of 2 here to smooth audio on tdma direct
memcpy(state->f_l4[0], state->audio_out_temp_buf, sizeof(state->audio_out_temp_buf));
memcpy(state->s_l4[0], state->s_l, sizeof(state->s_l));
memcpy(state->s_l4u[0], state->s_lu, sizeof(state->s_lu));
processMbeFrame (opts, state, NULL, ambe_fr2, NULL);
memcpy(state->f_l4[1], state->audio_out_temp_buf, sizeof(state->audio_out_temp_buf));
memcpy(state->s_l4[1], state->s_l, sizeof(state->s_l));
memcpy(state->s_l4u[1], state->s_lu, sizeof(state->s_lu));
processMbeFrame (opts, state, NULL, ambe_fr3, NULL);
memcpy(state->f_l4[2], state->audio_out_temp_buf, sizeof(state->audio_out_temp_buf));
memcpy(state->s_l4[2], state->s_l, sizeof(state->s_l));
memcpy(state->s_l4u[2], state->s_lu, sizeof(state->s_lu));
}
processMbeFrame (opts, state, NULL, ambe_fr, NULL);
memcpy(state->f_l4[0], state->audio_out_temp_buf, sizeof(state->audio_out_temp_buf));
memcpy(state->s_l4[0], state->s_l, sizeof(state->s_l));
memcpy(state->s_l4u[0], state->s_lu, sizeof(state->s_lu));
processMbeFrame (opts, state, NULL, ambe_fr2, NULL);
memcpy(state->f_l4[1], state->audio_out_temp_buf, sizeof(state->audio_out_temp_buf));
memcpy(state->s_l4[1], state->s_l, sizeof(state->s_l));
memcpy(state->s_l4u[1], state->s_lu, sizeof(state->s_lu));
processMbeFrame (opts, state, NULL, ambe_fr3, NULL);
memcpy(state->f_l4[2], state->audio_out_temp_buf, sizeof(state->audio_out_temp_buf));
memcpy(state->s_l4[2], state->s_l, sizeof(state->s_l));
memcpy(state->s_l4u[2], state->s_lu, sizeof(state->s_lu));
//TODO: Consider copying f_l to f_r for left and right channel saturation on MS mode
if (opts->floating_point == 0)
@@ -545,37 +527,18 @@ void dmrMSBootstrap (dsd_opts * opts, dsd_state * state)
memcpy (m2, ambe_fr2, sizeof(m2));
memcpy (m3, ambe_fr3, sizeof(m3));
if (state->directmode == 0)
{
processMbeFrame (opts, state, NULL, ambe_fr, NULL);
memcpy(state->f_l4[0], state->audio_out_temp_buf, sizeof(state->audio_out_temp_buf));
memcpy(state->s_l4[0], state->s_l, sizeof(state->s_l));
memcpy(state->s_l4u[0], state->s_lu, sizeof(state->s_lu));
processMbeFrame (opts, state, NULL, ambe_fr2, NULL);
memcpy(state->f_l4[1], state->audio_out_temp_buf, sizeof(state->audio_out_temp_buf));
memcpy(state->s_l4[1], state->s_l, sizeof(state->s_l));
memcpy(state->s_l4u[1], state->s_lu, sizeof(state->s_lu));
processMbeFrame (opts, state, NULL, ambe_fr3, NULL);
memcpy(state->f_l4[2], state->audio_out_temp_buf, sizeof(state->audio_out_temp_buf));
memcpy(state->s_l4[2], state->s_l, sizeof(state->s_l));
memcpy(state->s_l4u[2], state->s_lu, sizeof(state->s_lu));
}
else
{
processMbeFrame (opts, state, NULL, ambe_fr4, NULL); //play duplicate of 2 here to smooth audio on tdma direct
memcpy(state->f_l4[0], state->audio_out_temp_buf, sizeof(state->audio_out_temp_buf));
memcpy(state->s_l4[0], state->s_l, sizeof(state->s_l));
memcpy(state->s_l4u[0], state->s_lu, sizeof(state->s_lu));
processMbeFrame (opts, state, NULL, ambe_fr2, NULL);
memcpy(state->f_l4[1], state->audio_out_temp_buf, sizeof(state->audio_out_temp_buf));
memcpy(state->s_l4[1], state->s_l, sizeof(state->s_l));
memcpy(state->s_l4u[1], state->s_lu, sizeof(state->s_lu));
processMbeFrame (opts, state, NULL, ambe_fr3, NULL);
memcpy(state->f_l4[2], state->audio_out_temp_buf, sizeof(state->audio_out_temp_buf));
memcpy(state->s_l4[2], state->s_l, sizeof(state->s_l));
memcpy(state->s_l4u[2], state->s_lu, sizeof(state->s_lu));
}
processMbeFrame (opts, state, NULL, ambe_fr, NULL);
memcpy(state->f_l4[0], state->audio_out_temp_buf, sizeof(state->audio_out_temp_buf));
memcpy(state->s_l4[0], state->s_l, sizeof(state->s_l));
memcpy(state->s_l4u[0], state->s_lu, sizeof(state->s_lu));
processMbeFrame (opts, state, NULL, ambe_fr2, NULL);
memcpy(state->f_l4[1], state->audio_out_temp_buf, sizeof(state->audio_out_temp_buf));
memcpy(state->s_l4[1], state->s_l, sizeof(state->s_l));
memcpy(state->s_l4u[1], state->s_lu, sizeof(state->s_lu));
processMbeFrame (opts, state, NULL, ambe_fr3, NULL);
memcpy(state->f_l4[2], state->audio_out_temp_buf, sizeof(state->audio_out_temp_buf));
memcpy(state->s_l4[2], state->s_l, sizeof(state->s_l));
memcpy(state->s_l4u[2], state->s_lu, sizeof(state->s_lu));
//TODO: Consider copying f_l to f_r for left and right channel saturation on MS mode
if (opts->floating_point == 0)